M:tG card similarity search
2BB · instant
target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Visions of Dominance | 2G | Sorcery | Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it. Flashback {8}{G}{G}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Araumi of the Dead Tide | 1UB | Legendary Creature — Merfolk Wizard | {T}, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 1/4 |
| Steel Squirrel | 2 | Artifact Creature — Squirrel | Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result. {6}: Roll a six-sided die. 1/1 |
| Ludevic, Necrogenius | UB | Legendary Creature — Human Wizard | Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card. {X}{U}{U}{B}{B}, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery. 2/3 |
| Thunderblust | 2RRR | Creature — Elemental | Haste Thunderblust has trample as long as it has a -1/-1 counter on it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 7/2 |
| Reap the Past | XRG | Sorcery | Return X cards at random from your graveyard to your hand. Exile Reap the Past. |
| Runesword | 6 | Artifact | {3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead. |
| Argentum Armor | 6 | Artifact — Equipment | Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6} |
| For the Emperor! | 3W | Sorcery | Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn. |
| Axe of the Warmonger | Hero Artifact — Equipment | Equipped creature gets +2/+1 and has haste. Equip {2} |