Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Zzzyxas's Abyss

1BB · Enchantment

At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents.

Similar cards

Color identity:
NameManaTypeText
Hydroblast UInstant Choose one — • Counter target spell if it's red. • Destroy target permanent if it's red.
Glimmerpoint Stag 2WWCreature — Elk Vigilance When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/3
Lumbering Megasloth 10GGCreature — Sloth Mutant This spell costs {1} less to cast for each counter among players and permanents. Trample Lumbering Megasloth enters the battlefield tapped. 8/8
Sewer Plague 2BInstant Target creature an opponent controls perpetually gets -2/-2 and gains "At the beginning of each upkeep, this creature perpetually gets -1/-1."
Oath of Lim-Dûl 3BEnchantment Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.) {B}{B}: Draw a card.
Anointed Peacekeeper 2WCreature — Human Cleric Vigilance As Anointed Peacekeeper enters the battlefield, look at an opponent's hand, then choose any card name. Spells your opponents cast with the chosen name cost {2} more to cast. Activated abilities of sources with the chosen name cost {2} more to activate unless they're mana abilities. 3/3
Rona's Vortex UInstant Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Return target creature or planeswalker you don't control to its owner's hand. If this spell was kicked, put that permanent on the bottom of its owner's library instead.
Colossal Majesty 2GEnchantment At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
Luminous Angel 4WWWCreature — Angel Flying At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying. 4/4
Diviner's Lockbox 4Artifact {1}, {T}: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate only as a sorcery.
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