M:tG card similarity search
1U · Creature — Human Wizard
{2}{B}, {T}: Target player discards a card. Activate only during your turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Tainted Isle | Land | {T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp. | |
| Tainted Peak | Land | {T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp. | |
| Tainted Wood | Land | {T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp. | |
| Junk Golem | 4 | Artifact Creature — Golem | Junk Golem enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it. {1}, Discard a card: Put a +1/+1 counter on Junk Golem. 0/0 |
| Laboratory Drudge | 3U | Creature — Zombie Horror | At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn. 3/4 |
| Lunar Mystic | 2UU | Creature — Human Wizard | Whenever you cast an instant spell, you may pay {1}. If you do, draw a card. 2/2 |
| Brilliant Spectrum | 3U | Sorcery | Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards. |
| Cryptic Cruiser | 3U | Creature — Eldrazi Processor | Devoid (This card has no color.) {2}{U}, Put a card an opponent owns from exile into that player's graveyard: Tap target creature. 3/3 |
| Dungeon Descent | Land | Dungeon Descent enters the battlefield tapped. {T}: Add {C}. {4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) | |
| Onakke Javelineer | 4R | Creature — Ogre Spirit | Reach {T}: Onakke Javelineer deals 2 damage to target player or battle. 5/4 |