M:tG card similarity search
5GG · Legendary Creature — Phyrexian Horror
Reach At the beginning of each combat, double the power and toughness of each creature you control until end of turn. {G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on Zopandrel, Hunger Dominus. ({G/P} can be paid with either {G} or 2 life.) 4/6
| Name | Mana | Type | Text |
|---|---|---|---|
| S.N.O.T. | G | Creature — Ooze | You may have S.N.O.T. enter the battlefield stuck to another creature named S.N.O.T. If you do, all those creatures form a single creature. S.N.O.T.'s power and toughness are each equal to the square of the number of cards named S.N.O.T. stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 S.N.O.T.s stuck together, it's a 1/1.) *²/*² |
| Finest Hour | 2GWU | Enchantment | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase. |
| Jolrael, Voice of Zhalfir | 2GU | Legendary Creature — Human Druid | At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card. 3/3 |
| Exsanguinator Cavalry | 2B | Creature — Vampire Knight | Menace, lifelink Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 2/3 |
| Stenchskipper | 3B | Creature — Elemental | Flying At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper. 6/5 |
| Vexing Radgull | 1U | Creature — Bird Mutant | Flying Whenever Vexing Radgull deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/2 |
| War Screecher | 1W | Creature — Bird | Flying {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn. 1/3 |
| Glittering Stockpile | 2R | Artifact — Treasure | {T}: Add {R}. Put a stash counter on Glittering Stockpile. {T}, Sacrifice Glittering Stockpile: Add X mana of any one color, where X is the number of stash counters on Glittering Stockpile. |
| Geometric Nexus | 2 | Artifact | Whenever a player casts an instant or sorcery spell, put a number of charge counters on Geometric Nexus equal to that spell's mana value. {6}, {T}, Remove all charge counters from Geometric Nexus: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way. |
| Assemble the Entmoot | 3G | Enchantment | Creatures you control have reach. Sacrifice Assemble the Entmoot: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them. |