M:tG card similarity search
6B · Creature — Zombie
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Trample 5/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Gluttonous Slime | 2G | Creature — Ooze | Flash Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) 2/2 |
| Cinder Hellion | 4R | Creature — Hellion | Trample When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent or planeswalker. 4/4 |
| Dwarven Berserker | 1R | Creature — Dwarf Berserker | Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn. 1/1 |
| Relentless Advance | 3U | Sorcery | Amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) |
| Zilortha, Strength Incarnate | 3RG | Legendary Creature — Dinosaur | Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness. 7/3 |
| Rubbleback Rhino | 4G | Creature — Rhino | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/4 |
| Howlpack Resurgence | 2G | Enchantment | Flash (You may cast this spell any time you could cast an instant.) Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample. |
| Invigorated Rampage | 1R | Instant | Choose one — • Target creature gets +4/+0 and gains trample until end of turn. • Two target creatures each get +2/+0 and gain trample until end of turn. |
| Bilious Skulldweller | B | Creature — Phyrexian Insect | Deathtouch Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) 1/1 |
| Surrak and Goreclaw | 4GG | Legendary Creature — Human Bear | Trample Other creatures you control have trample. Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn. 6/5 |