Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Zodiac Rooster

1G · Creature — Bird

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) 2/1

Similar cards

Color identity:
NameManaTypeText
Stoic Sphinx 2UUCreature — Sphinx Flash Flying Stoic Sphinx has hexproof as long as you haven't cast a spell this turn. 5/3
Shacklegeist 1UCreature — Spirit Flying Shacklegeist can block only creatures with flying. Tap two untapped Spirits you control: Tap target creature you don't control. 2/2
Mawcor 3UUCreature — Beast Flying {T}: Mawcor deals 1 damage to any target. 3/3
Narcomoeba 1UCreature — Illusion Flying When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield. 1/1
Essence of Orthodoxy 3WWCreature — Phyrexian Flying Whenever Essence of Orthodoxy or another Phyrexian enters the battlefield under your control, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) 3/3
Tura Kennerüd, Skyknight 2WUULegendary Creature — Human Knight Flying Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token. 3/3
Sunblade Angel 5WCreature — Angel Flying, first strike, vigilance, lifelink 3/3
Sharding Sphinx 4UUArtifact Creature — Sphinx Flying Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying. 4/4
Bloodbat Summoner Creature — Vampire Wizard Flying At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. 3/3
Inspired Sphinx 5UUCreature — Sphinx Flying When Inspired Sphinx enters the battlefield, draw cards equal to the number of opponents you have. {3}{U}: Create a 1/1 colorless Thopter artifact creature token with flying. 5/5
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