M:tG card similarity search
2R · Creature — Dog
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Windseeker Centaur | 1RR | Creature — Centaur | Vigilance 2/2 |
| Bear with Set's Mechanic | 1G | Creature — Bear | Vigilance Aggressive (During your turn, there is an additional combat phase after the first, and only creatures with aggressive may attack during it.) 2/2 |
| Lonesome Unicorn | 4W | Creature — Unicorn | Vigilance 3/3 |
| Wary Okapi | 2G | Creature — Antelope | Vigilance 3/2 |
| Razor Golem | 6 | Artifact Creature — Golem | Affinity for Plains (This spell costs {1} less to cast for each Plains you control.) Vigilance 3/4 |
| Dire-Strain Brawler | Creature — Werewolf | Vigilance Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 | |
| Bitterbow Sharpshooters | 4G | Creature — Jackal Archer | Vigilance, reach 4/4 |
| Realm-Cloaked Giant | 5WW | Creature — Giant | Vigilance 7/7 |
| Kaheera, the Orphanguard | 1G/WG/W | Legendary Creature — Cat Beast | Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Vigilance Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance. 3/2 |
| Floodhound | U | Creature — Elemental Dog | {3}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 1/2 |