M:tG card similarity search
4U · Sorcery
For each player, choose friend or foe. Each friend creates a token that's a copy of a creature they control. Each foe returns a creature they control to its owner's hand.
| Name | Mana | Type | Text |
|---|---|---|---|
| Bravado | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each other creature you control. |
| Baleful Beholder | 4BB | Creature — Beholder | When Baleful Beholder enters the battlefield, choose one — • Antimagic Cone — Each opponent sacrifices an enchantment. • Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 6/5 |
| Conclave's Blessing | 3W | Enchantment — Aura | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Enchant creature Enchanted creature gets +0/+2 for each other creature you control. |
| Ornery Kudu | 2G | Creature — Antelope | When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control. 3/4 |
| Tyvar's Stand | XG | Instant | Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) |
| Sigiled Sword of Valeron | 3 | Artifact — Equipment | Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types. Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking. Equip {3} |
| Rush of Dread | 1BB | Sorcery | Spree (Choose one or more additional costs.) + {1} — Target opponent sacrifices half the creatures they control, rounded up. + {2} — Target opponent discards half the cards in their hand, rounded up. + {2} — Target opponent loses half their life, rounded up. |
| Myrkul's Invoker | 2B | Creature — Cat Rogue | Psychic Blades — {8}: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 2/3 |
| Skybind | 3WW | Enchantment | Constellation — Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. |
| Wander in Death | 2B | Sorcery | Return up to two target creature cards from your graveyard to your hand. Cycling {2} ({2}, Discard this card: Draw a card.) |