Card Codex

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17 May 2024: Card library updated.

Zndrsplt's Judgment

4U · Sorcery

For each player, choose friend or foe. Each friend creates a token that's a copy of a creature they control. Each foe returns a creature they control to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
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Dirty 2GSorcery Return target card from your graveyard to your hand. Fuse (You may cast one or both halves of this card from your hand.)
Seraphic Greatsword 1WArtifact — Equipment Equipped creature gets +2/+2. Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player. Equip {4}
Tolsimir, Friend to Wolves 2GGWLegendary Creature — Elf Scout When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature you don't control. 3/3
Sudden Salvation 2WWInstant Choose up to three target permanent cards in graveyards that were put there from the battlefield this turn. Return them to the battlefield tapped under their owners' control. You draw a card for each opponent who controls one or more of those permanents.
Crashing Drawbridge 2Artifact Creature — Wall Defender {T}: Creatures you control gain haste until end of turn. 0/4
Sivriss, Nightmare Speaker 3BLegendary Creature — Snake Cleric Warlock {T}, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. (To mill a card, put the top card of your library into your graveyard.) Choose a Background (You can have a Background as a second commander.) 3/3
Orzhov Pontiff 1WBCreature — Human Cleric Haunt (When this creature dies, exile it haunting target creature.) When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one — • Creatures you control get +1/+1 until end of turn. • Creatures you don't control get -1/-1 until end of turn. 1/1
Mystic Repeal GInstant Put target enchantment on the bottom of its owner's library.
Gold Pan 2Artifact — Equipment When Gold Pan enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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