M:tG card similarity search
3RG · Legendary Creature — Dinosaur
Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness. 7/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Glacial Crasher | 4UU | Creature — Elemental | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Glacial Crasher can't attack unless there is a Mountain on the battlefield. 5/5 |
| Taii Wakeen, Perfect Shot | RW | Legendary Creature — Human Mercenary | Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card. {X}, {T}: If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead. 2/3 |
| Too Greedily, Too Deep | 5BR | Sorcery | Put target creature card from a graveyard onto the battlefield under your control. That creature deals damage equal to its power to each other creature. |
| Lacerate Flesh | 4R | Sorcery | Lacerate Flesh deals 4 damage to target creature. Create a number of Blood tokens equal to the amount of excess damage dealt to that creature this way. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") |
| Yavimaya Kavu | 2RG | Creature — Kavu | Yavimaya Kavu's power is equal to the number of red creatures on the battlefield. Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield. */* |
| Sunbringer's Touch | 2GG | Sorcery | Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) |
| Joust | 1R | Sorcery | Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.) |
| Vault 75: Middle School | 2WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile all creatures with power 4 or greater. II, III — Put a +1/+1 counter on each creature you control. |
| Eater of Days | 4 | Artifact Creature — Leviathan | Flying, trample When Eater of Days enters the battlefield, you skip your next two turns. 9/8 |
| Mire Blight | B | Enchantment — Aura | Enchant creature When enchanted creature is dealt damage, destroy it. |