Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Zhalfirin Shapecraft

1U · Instant

Target creature has base power and toughness 4/3 until end of turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Vault Plunderer 2BCreature — Human Rogue When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life. 3/1
Ezio, Blade of Vengeance 3UBLegendary Creature — Human Assassin Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever an Assassin you control deals combat damage to a player, draw a card. 5/5
Wedding Crasher Creature — Werewolf Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5
Antler Skulkin 5Artifact Creature — Scarecrow {2}: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3
Wall of Tanglecord 2Artifact Creature — Wall Defender {G}: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.) 0/6
Astarion's Thirst 3BInstant Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.
Siren's Ruse 1UInstant Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.
Regenerate 1GInstant Regenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Ghostly Pilferer 1UCreature — Spirit Rogue Whenever Ghostly Pilferer becomes untapped, you may pay {2}. If you do, draw a card. Whenever an opponent casts a spell from anywhere other than their hand, draw a card. Discard a card: Ghostly Pilferer can't be blocked this turn. 2/1
Accorder's Shield 0Artifact — Equipment Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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