Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Zeriam, Golden Wind

3W · Legendary Creature — Griffin

Flying Whenever a Griffin you control deals combat damage to a player, create a 2/2 white Griffin creature token with flying. 3/4

Similar cards

Color identity:
NameManaTypeText
Brinebound Gift Enchantment — Aura Enchant creature Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.
Marneus Calgar 2WUBLegendary Creature — Astartes Warrior Double strike Master Tactician — Whenever one or more tokens enter the battlefield under your control, draw a card. Chapter Master — {6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance. 3/5
Arrogant Vampire 3BBCreature — Vampire Flying 4/3
Francisco, Fowl Marauder 1BLegendary Creature — Bird Pirate Flying Francisco, Fowl Marauder can't block. Whenever one or more Pirates you control deal damage to a player, Francisco explores. Partner (You can have two commanders if both have partner.) 0/1
Mesa Pegasus 1WCreature — Pegasus Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1
Samut, Vizier of Naktamun 1RGLegendary Creature — Human Warrior Cleric First strike, vigilance, haste Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card. 2/3
Zodiac Rooster 1GCreature — Bird Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) 2/1
Three Blind Mice 2WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create a 1/1 white Mouse creature token. II, III — Create a token that's a copy of target token you control. IV — Creatures you control get +1/+1 and gain vigilance until end of turn.
Shadow Stinger 2BCreature — Vampire Rogue Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn. Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.) 1/4
Glen Elendra Plane — Lorwyn At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls. Whenever chaos ensues, gain control of target creature you own.
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