Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Zephyr Sprite

U · Creature — Faerie

Flying 1/1

Similar cards

Color identity:
NameManaTypeText
Haunted Library 1WEnchantment Whenever a creature an opponent controls dies, you may pay {1}. If you do, create a 1/1 white Spirit creature token with flying.
Clarion Spirit 1WCreature — Spirit Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. 2/2
Shinechaser 1WUCreature — Faerie Flying, vigilance Shinechaser gets +1/+1 as long as you control an artifact. Shinechaser gets +1/+1 as long as you control an enchantment. 1/1
Archon of Cruelty 6BBCreature — Archon Flying Whenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life. 6/6
Yanling's Harbinger 3UUCreature — Bird Flying When Yanling's Harbinger enters the battlefield, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle. 2/4
Nightshade Schemers 4BCreature — Faerie Wizard Flying Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. 3/2
Avacyn's Collar 1Artifact — Equipment Equipped creature gets +1/+0 and has vigilance. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {2}
Blitzwing, Adaptive Assailant Legendary Artifact — Vehicle Living metal (As long as it's your turn, this Vehicle is also a creature.) At the beginning of combat on your turn, choose flying or indestructible at random. Blitzwing gains that ability until end of turn. Whenever Blitzwing deals combat damage to a player, convert it. 3/5
Mask of Griselbrand 1BBLegendary Artifact — Equipment Equipped creature has flying and lifelink. Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards. Equip {3}
Dusk Feaster 5BBCreature — Vampire Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard. Flying 4/5
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