Card Codex

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17 May 2024: Card library updated.

Zendikar Farguide

4G · Creature — Elemental

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 3/3

Similar cards

Color identity:
NameManaTypeText
Phyrexian Ingester 6UCreature — Phyrexian Beast Imprint — When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature. Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness. 3/3
Adventuring Gear 1Artifact — Equipment Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Mana Web 3Artifact Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.
Blistering Dieflyn 3RCreature — Imp Flying {B/R}: Blistering Dieflyn gets +1/+0 until end of turn. 0/1
Lifecraft Cavalry 4GCreature — Elf Warrior Trample Revolt — Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. 4/4
Shadow Sliver 2UCreature — Sliver All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.) 1/1
Tazeem Plane — Zendikar Creatures can't block. Whenever chaos ensues, draw a card for each land you control.
Rage Weaver 1RCreature — Human Wizard {2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.) 2/1
Bloated Toad 2GCreature — Frog Protection from blue Cycling {2} ({2}, Discard this card: Draw a card.) 2/2
Barbed Shocker 3RCreature — Insect Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. 2/2
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