Card Codex

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17 May 2024: Card library updated.

Zamriel, Seraph of Steel

2WW · Legendary Creature — Angel

Flying As long as it's your turn, equipped creatures you control have indestructible. 3/4

Similar cards

Color identity:
NameManaTypeText
Cliffside Lookout WCreature — Kor Scout Ally {4}{W}: Creatures you control get +1/+1 until end of turn. 1/1
Oketra's Attendant 3WWCreature — Bird Soldier Flying Cycling {2} ({2}, Discard this card: Draw a card.) Embalm {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.) 3/3
Dormant Grove 3GEnchantment At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.
Keeneye Aven 3UCreature — Bird Soldier Flying Cycling {2} ({2}, Discard this card: Draw a card.) 2/3
Blood Glutton 4BCreature — Vampire Lifelink (Damage dealt by this creature also causes you to gain that much life.) 4/3
Child of Night 1BCreature — Vampire Lifelink 2/1
Markov Patrician 2BCreature — Vampire Lifelink (Damage dealt by this creature also causes you to gain that much life.) 3/1
Vizkopa Vampire 2W/BCreature — Vampire Lifelink 3/1
Aboshan's Desire UEnchantment — Aura Enchant creature Enchanted creature has flying. Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)
Warhorn Blast 4WInstant Creatures you control get +2/+1 until end of turn. Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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