Card Codex

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17 May 2024: Card library updated.

Zamriel, Seraph of Steel

2WW · Legendary Creature — Angel

Flying As long as it's your turn, equipped creatures you control have indestructible. 3/4

Similar cards

Color identity:
NameManaTypeText
Aven Squire 1WCreature — Bird Soldier Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 1/1
Waveskimmer Aven 2GWUCreature — Bird Soldier Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/4
Goblin Oriflamme 1REnchantment Attacking creatures you control get +1/+0.
Orcish Oriflamme 3REnchantment Attacking creatures you control get +1/+0.
War Horn 3Artifact Attacking creatures you control get +1/+0.
Parhelion Patrol 3WCreature — Human Knight Flying, vigilance Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 2/3
Dawnhart Wardens 1GWCreature — Human Warlock Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. 3/3
Kor Sky Climber 2WCreature — Kor Soldier Ally {1}{W}: Kor Sky Climber gains flying until end of turn. 3/2
Flying Men UCreature — Human Flying 1/1
Seraph of the Scales 2WBCreature — Angel Flying {W}: Seraph of the Scales gains vigilance until end of turn. {B}: Seraph of the Scales gains deathtouch until end of turn. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) 4/3
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