Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Zamriel, Seraph of Steel

2WW · Legendary Creature — Angel

Flying As long as it's your turn, equipped creatures you control have indestructible. 3/4

Similar cards

Color identity:
NameManaTypeText
Chrome Steed 4Artifact Creature — Horse Metalcraft — Chrome Steed gets +2/+2 as long as you control three or more artifacts. 2/2
Eye to Eye 2BInstant You and target creature's controller have a staring contest. If you win, destroy that creature.
Butcher's Cleaver 3Artifact — Equipment Equipped creature gets +3/+0. As long as equipped creature is a Human, it has lifelink. Equip {3}
Sentinels of Glen Elendra 3UCreature — Faerie Soldier Flash Flying 2/3
Canopy Claws GInstant Target creature loses flying until end of turn. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Vivien's Crocodile 2GCreature — Crocodile Spirit Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker. 3/3
Compleat Devotion 1WInstant Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card.
Thunderhawk Gunship 6Artifact — Vehicle Flying When Thunderhawk Gunship enters the battlefield, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn. Crew 2 6/6
Gimli's Axe 2RArtifact — Equipment Equipped creature gets +3/+0. As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Supernatural Rescue 3WEnchantment — Aura This spell has flash as long as you control a Spirit. When you cast this spell, tap up to two target creatures you don't control. Enchant creature you control Enchanted creature gets +1/+2.
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