M:tG card similarity search
XWW · Sorcery — Adventure
Create X 1/1 white Soldier creature tokens. (Then exile this card. You may cast the artifact later from exile.)
Name | Mana | Type | Text |
---|---|---|---|
Goldmeadow Harrier | W | Creature — Kithkin Soldier | {W}, {T}: Tap target creature. 1/1 |
Threat | 2RG | Sorcery | Create a 4/4 red and green Beast creature token with trample. |
Gorilla Tactics | 1G | Instant | Create a 2/2 green Gorilla creature token. When a spell or ability an opponent controls causes you to discard Gorilla Tactics, create two 2/2 green Gorilla creature tokens. |
Selesnya Charm | GW | Instant | Choose one — • Target creature gets +2/+2 and gains trample until end of turn. • Exile target creature with power 5 or greater. • Create a 2/2 white Knight creature token with vigilance. |
Righteous War | 1WB | Enchantment | White creatures you control have protection from black. Black creatures you control have protection from white. |
Infernal Genesis | 4BB | Enchantment | At the beginning of each player's upkeep, that player mills a card. Then they create X 1/1 black Minion creature tokens, where X is the milled card's mana value. |
Whimsy | XUU | Sorcery | Play X random fast effects. |
Sacred Cat | W | Creature — Cat | Lifelink Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.) 1/1 |
Hunting Pack | 5GG | Instant | Create a 4/4 green Beast creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
Master's Call | 2W | Instant | Create two 1/1 colorless Myr artifact creature tokens. |