M:tG card similarity search
2BG · Creature — Lizard Mutant
Menace (This creature can't be blocked except by two or more creatures.) Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) 4/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Gleemox | 0 | Artifact | {T}: Add one mana of any color. This card is banned. |
| The Parting of the Ways | 4RR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top five cards of your library. For each nonland card exiled this way, put a number of time counters on that card equal to its mana value. If it doesn't have suspend, it gains suspend. II — Time travel, then time travel. III — For each opponent, destroy up to one target artifact that player controls. |
| Dogpile | 3R | Instant | Dogpile deals damage to any target equal to the number of attacking creatures you control. |
| Thran Vigil | 1B | Enchantment | Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control. |
| Ground Assault | RG | Sorcery | Ground Assault deals damage to target creature equal to the number of lands you control. |
| Rumbling Rockslide | 3R | Sorcery | Rumbling Rockslide deals damage to target creature equal to the number of lands you control. |
| Stonefury | 3RR | Instant | Stonefury deals damage to target creature equal to the number of lands you control. |
| Struggle | 2R | Instant | Struggle deals damage to target creature equal to the number of lands you control. |
| Windswift Slice | 2G | Instant | Target creature you control deals damage equal to its power to target creature you don't control. Create a number of 1/1 green Elf Warrior creature tokens equal to the amount of excess damage dealt this way. |
| Covenant of Minds | 4U | Sorcery | Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards. |