M:tG card similarity search
U · Instant
Choose one — • Distract the Guard — Tap target creature. • Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Push | 1W/B | Sorcery | Destroy target tapped creature. |
| Swift Response | 1W | Instant | Destroy target tapped creature. |
| Take Vengeance | 1W | Sorcery | Destroy target tapped creature. |
| Rip the Seams | 2W | Instant — Adventure | Destroy target tapped creature. (Then exile this card. You may cast the creature later from exile.) |
| Vengeance | 3W | Sorcery | Destroy target tapped creature. |
| Scrappy Bruiser | 3R | Creature — Raccoon Warrior | Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 3/4 |
| Yore-Tiller Nephilim | WUBR | Creature — Nephilim | Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking. 2/2 |
| Hotshot Investigators | 5U | Creature — Vedalken Detective | When Hotshot Investigators enters the battlefield, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 4/4 |
| Backdraft | 1R | Instant | Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down. |
| Valiant Endeavor | 4WW | Sorcery | Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result. |