M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Veteran Cavalier | WW | Creature — Human Knight | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |
Beloved Chaplain | 1W | Creature — Human Cleric | Protection from creatures 1/1 |
Thraben Inspector | W | Creature — Human Soldier | When Thraben Inspector enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 1/2 |
Hypnotic Grifter | U | Creature — Human Rogue | {3}: Hypnotic Grifter connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 1/2 |
Bird Admirer | 2G | Creature — Human Archer Werewolf | Reach Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/4 |
Hussar Patrol | 2WU | Creature — Human Knight | Flash (You may cast this spell any time you could cast an instant.) Vigilance 2/4 |
Gravelgill Axeshark | 4U/B | Creature — Merfolk Soldier | Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3 |
Reverent Hoplite | 4W | Creature — Human Soldier | When Reverent Hoplite enters the battlefield, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) 1/2 |
Skyspear Cavalry | 3WW | Creature — Human Soldier | Flying Double strike (This creature deals both first-strike and regular combat damage.) 2/2 |
Merfolk of the Depths | 4G/UG/U | Creature — Merfolk Soldier | Flash (You may cast this spell any time you could cast an instant.) 4/2 |