Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Yixlid Jailer

1B · Creature — Zombie Wizard

Cards in graveyards lose all abilities. 2/1

Similar cards

Color identity:
NameManaTypeText
Spider Spawning 4GSorcery Create a 1/2 green Spider creature token with reach for each creature card in your graveyard. Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Foul Imp BBCreature — Imp Flying When Foul Imp enters the battlefield, you lose 2 life. 2/2
Fathom Fleet Boarder 2BCreature — Orc Pirate When Fathom Fleet Boarder enters the battlefield, you lose 2 life unless you control another Pirate. 3/3
Hargilde, Kindly Runechanter 2WULegendary Creature — Human {T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. Friends forever (You can have two commanders if both have friends forever.) 2/3
Cauldron Familiar BCreature — Cat When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. 1/1
Expedition Diviner 3UCreature — Merfolk Wizard Flying As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card." 3/2
Oaken Siren 1UArtifact Creature — Siren Pirate Flying, vigilance {T}: Add {U}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source. 1/2
Mutalith Vortex Beast 4URCreature — Mutant Beast Trample Warp Vortex — When Mutalith Vortex Beast enters the battlefield, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, Mutalith Vortex Beast deals 3 damage to that player. 6/6
Foul Renewal 3BInstant Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.
Narci, Fable Singer 1WBGLegendary Creature — Human Bard Lifelink Whenever you sacrifice an enchantment, draw a card. Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value. 3/3
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