M:tG card similarity search
2B · Sorcery
Until end of turn, you may play face-up cards you own from exile. If a card would be put into your graveyard or exile from anywhere this turn, put it on the bottom of your library instead.
| Name | Mana | Type | Text |
|---|---|---|---|
| Repel the Vile | 3W | Instant | Choose one — • Exile target creature with power 4 or greater. • Exile target enchantment. |
| Vendilion Clique | 1UU | Legendary Creature — Faerie Wizard | Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. 3/1 |
| Moldgraf Monstrosity | 4GGG | Creature — Insect | Trample When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield. 8/8 |
| Raven Familiar | 2U | Creature — Bird | Flying Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. 1/2 |
| Dennick, Pious Apprentice | WU | Legendary Creature — Human Soldier | Lifelink Cards in graveyards can't be the targets of spells or abilities. Disturb {2}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 2/3 |
| The Countdown Is at One | 3RR | Sorcery | Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead. |
| Radiant Kavu | RGW | Creature — Kavu | {R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn. 3/3 |
| Garruk, Savage Herald | 4GG | Legendary Planeswalker — Garruk | [+1]: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library. [−2]: Target creature you control deals damage equal to its power to another target creature. [−7]: Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked." Loyalty 5 |
| Tomakul Scrapsmith | 2R | Creature — Human Artificer | When Tomakul Scrapsmith enters the battlefield, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Tomakul Scrapsmith. (To mill a card, put the top card of your library into your graveyard.) 2/1 |
| Mistveil Plains | Land — Plains | ({T}: Add {W}.) Mistveil Plains enters the battlefield tapped. {W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents. |