Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Yavimaya Sojourner

7G · Creature — Treefolk

Domain — This spell costs {1} less to cast for each basic land type among lands you control. 4/6

Similar cards

Color identity:
NameManaTypeText
Jeweled Spirit 3WWCreature — Spirit Flying Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn. 3/3
Decimate 2RGSorcery Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Ovinomancer 2UCreature — Human Wizard When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand. {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token. 0/1
Pegasus Stampede 1WSorcery Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 white Pegasus creature token with flying.
Sacred Ground 1WEnchantment Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
Urza's Cave Land — Urza's Cave {T}: Add {C}. {3}, {T}, Sacrifice Urza's Cave: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Silhana Wayfinder 1GCreature — Elf Scout When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order. 2/1
Serpent's Soul-Jar 2BArtifact Whenever an Elf you control dies, exile it. {T}, Pay 2 life: Until end of turn, you may cast a creature spell from among cards exiled with Serpent's Soul-Jar.
Entropic Decay 1BSorcery — Adventure Mill four cards. (Then exile this card. You may cast the creature later from exile.)
Haunting Echoes 3BBSorcery Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.
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