M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Taunting Elf | G | Creature — Elf | All creatures able to block Taunting Elf do so. 0/1 |
| Timber Protector | 4G | Creature — Treefolk Warrior | Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control have indestructible. 4/6 |
| Sylvan Anthem | GG | Enchantment | Green creatures you control get +1/+1. Whenever a green creature enters the battlefield under your control, scry 1. |
| Call of the Conclave | GW | Sorcery | Create a 3/3 green Centaur creature token. |
| Centaur Glade | 3GG | Enchantment | {2}{G}{G}: Create a 3/3 green Centaur creature token. |
| Mardu Hordechief | 2W | Creature — Human Warrior | Raid — When Mardu Hordechief enters the battlefield, if you attacked this turn, create a 1/1 white Warrior creature token. 2/3 |
| Grey Havens Navigator | 2U | Creature — Elf Pilot | Flash When Grey Havens Navigator enters the battlefield, scry 1. 3/2 |
| Twin-Silk Spider | 2G | Creature — Spider | Reach When Twin-Silk Spider enters the battlefield, create a 1/2 green Spider creature token with reach. 1/2 |
| Seeker of Skybreak | 1G | Creature — Elf | {T}: Untap target creature. 2/1 |
| Nath's Elite | 4G | Creature — Elf Warrior | All creatures able to block Nath's Elite do so. When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 4/2 |