Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Yare

2W · Instant

Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.

Similar cards

Color identity:
NameManaTypeText
Fortifying Draught GInstant You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.
Perimeter Enforcer 1WCreature — Human Detective Flying, lifelink Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn. 1/1
Barbarian Bully 2RCreature — Human Barbarian Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to them. Activate only once each turn. 2/2
Blow Your House Down 2RSorcery Up to three target creatures can't block this turn. Destroy any of them that are Walls.
Angler Turtle 5UUCreature — Turtle Hexproof Creatures your opponents control attack each combat if able. 5/7
Caverns of Despair 2RRWorld Enchantment No more than two creatures can attack each combat. No more than two creatures can block each combat.
Rust Monster 2RCreature — Beast First strike Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn. 2/1
Heavy Mattock 3Artifact — Equipment Equipped creature gets +1/+1. As long as equipped creature is a Human, it gets an additional +1/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Silver-Inlaid Dagger 1Artifact — Equipment Equipped creature gets +2/+0. As long as equipped creature is a Human, it gets an additional +1/+0. Equip {2}
Storm the Citadel 4GSorcery Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."
Page 180