Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Yare

2W · Instant

Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.

Similar cards

Color identity:
NameManaTypeText
Flameblade Adept RCreature — Jackal Warrior Menace Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn. 1/2
Furious Resistance RInstant Target blocking creature gets +3/+0 and gains first strike until end of turn.
Moment of Defiance 2BInstant Target creature gets +2/+1 and gains lifelink until end of turn. Draw a card.
Sight of the Scalelords 4GEnchantment At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.
Deepwood Legate 3BCreature — Shade If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost. {B}: Deepwood Legate gets +1/+1 until end of turn. 1/1
Night Clubber 1BBCreature — Human Warrior When Night Clubber enters the battlefield, creatures your opponents control get -1/-1 until end of turn. Blitz {2}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 2/2
Wu Admiral 4UCreature — Human Soldier Wu Admiral gets +1/+1 as long as an opponent controls an Island. 3/3
Sparkmage's Gambit 1RSorcery Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.
Primordial Plasm Creature — Ooze At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn. 4/4
Arena Land {3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)
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