M:tG card similarity search
3UU · Creature — Bird
Flying When Yanling's Harbinger enters the battlefield, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle. 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Thran Tome | 4 | Artifact | {5}, {T}: Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards. |
| Arcane Investigator | 1U | Creature — Elf Wizard | Search the Room — {5}{U}: Roll a d20. 1—9 | Draw a card. 10—20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. 2/1 |
| Multani's Acolyte | GG | Creature — Elf | Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Multani's Acolyte enters the battlefield, draw a card. 2/1 |
| Syndicate Messenger | 3W | Creature — Bird | Flying Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 2/3 |
| Goldnight Redeemer | 4WW | Creature — Angel | Flying When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control. 4/4 |
| Voyager Drake | 3U | Creature — Drake | Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.) Flying When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked. 3/3 |
| Sanctuary Warden | 4WW | Creature — Angel Soldier | Flying Sanctuary Warden enters the battlefield with two shield counters on it. Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token. 5/5 |
| Revolutionist | 5R | Creature — Human Wizard | When Revolutionist enters the battlefield, return target instant or sorcery card from your graveyard to your hand. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/3 |
| Protean Raider | 1UR | Creature — Shapeshifter Pirate | Raid — If you attacked this turn, you may have Protean Raider enter the battlefield as a copy of any creature on the battlefield. 2/2 |
| Angel of Renewal | 5W | Creature — Angel Ally | Flying When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. 4/4 |