Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Xerex Strobe-Knight

2U · Creature — Human Knight

Flying, vigilance {T}: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Duelist of the Mind 1UCreature — Human Advisor Flying, vigilance Duelist of the Mind's power is equal to the number of cards you've drawn this turn. Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn. */3
Cliffside Rescuer 1WCreature — Kor Soldier Vigilance {T}, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) 2/2
Rabble Rousing 4WEnchantment Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.
Tan Jolom, the Worldwalker 1GWULegendary Creature — Spirit At the beginning of combat on your turn, choose up to one target artifact or land you control that isn't a creature or token. Until end of turn, it becomes a 3/3 Spirit creature with vigilance and double team in addition to its other types. 3/3
Mana Maze 1UEnchantment Players can't cast spells that share a color with the spell most recently cast this turn.
Angelic Armaments 3Artifact — Equipment Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Boros Keyrune 3Artifact {T}: Add {R} or {W}. {R}{W}: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)
Herd Baloth 3GGCreature — Beast Whenever one or more +1/+1 counters are put on Herd Baloth, you may create a 4/4 green Beast creature token. 4/4
Stonybrook Banneret 1UCreature — Merfolk Wizard Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Merfolk spells and Wizard spells you cast cost {1} less to cast. 1/1
Go-Shintai of Life's Origin 3GLegendary Enchantment Creature — Shrine {W}{U}{B}{R}{G}, {T}: Return target enchantment card from your graveyard to the battlefield. Whenever Go-Shintai of Life's Origin or another nontoken Shrine enters the battlefield under your control, create a 1/1 colorless Shrine enchantment creature token. 3/4
Page 202