M:tG card similarity search
1GW · Legendary Creature — Human Ranger
Vigilance Whenever Wylie Duke, Atiin Hero becomes tapped, you gain 1 life and draw a card. 4/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Necrogen Scudder | 2B | Creature — Phyrexian Horror | Flying When Necrogen Scudder enters the battlefield, you lose 3 life. 3/3 |
| Raddic, Tal Zealot | 2WB | Legendary Creature — Human Knight | Hexproof from white and from black Whenever one or more Knights you control attack, draft a card from Raddic, Tal Zealot's spellbook. 4/4 |
| Aloe Alchemist | 1G | Creature — Plant Warlock | Trample When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn. Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/2 |
| A-Mishra, Excavation Prodigy | 1R | Legendary Creature — Human Artificer | {1}, {T}, Discard a card: Draw a card. Whenever you discard one or more artifact cards, add {R}{R}. This ability triggers only once each turn. 2/1 |
| Civilized Scholar | 2U | Creature — Human Advisor | {T}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it. 0/1 |
| Dromoka Dunecaster | W | Creature — Human Wizard | {1}{W}, {T}: Tap target creature without flying. 0/2 |
| Raiders' Karve | 3 | Artifact — Vehicle | Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 4/4 |
| Retreat to Kazandu | 2G | Enchantment | Landfall — Whenever a land enters the battlefield under your control, choose one — • Put a +1/+1 counter on target creature. • You gain 2 life. |
| Ghazbán Ogre | G | Creature — Ogre | At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre. 2/2 |
| A Good Thing | 4WB | Enchantment | Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game. |