M:tG card similarity search
1RW · Legendary Creature — Human Warrior
Trample Whenever Wyleth, Soul of Steel attacks, draw a card for each Aura and Equipment attached to it. 2/2
Name | Mana | Type | Text |
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Guardian Project | 3G | Enchantment | Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card. |
A-Wizard Class | U | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {2}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control. |
Wizard Class | U | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control. |
Vampiric Rites | B | Enchantment | {1}{B}, Sacrifice a creature: You gain 1 life and draw a card. |
Witch's Cauldron | B | Artifact | {1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card. |
Liu Bei, Lord of Shu | 3WW | Legendary Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior. 2/4 |
Spirit of the Night | 6BBB | Legendary Creature — Demon Spirit | Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking. 6/5 |
The Gitrog, Ravenous Ride | 3BG | Legendary Creature — Frog Horror Mount | Trample, haste Whenever The Gitrog, Ravenous Ride deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power. Saddle 1 6/5 |
Hindering Light | WU | Instant | Counter target spell that targets you or a permanent you control. Draw a card. |
Keep Safe | 1U | Instant | Counter target spell that targets a permanent you control. Draw a card. |