M:tG card similarity search
7 · Creature — Eldrazi Hippogriff
Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, draw a card. Flying 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Oblivion Sower | 6 | Creature — Eldrazi | When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control. 5/8 |
| Teachings of the Archaics | 2U | Sorcery — Lesson | If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you. |
| Tolarian Kraken | 4UU | Creature — Kraken | Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature. 4/6 |
| Niambi, Beloved Protector | WU | Legendary Creature — Human Cleric | Flash When Niambi, Beloved Protector enters the battlefield, if you cast it, choose target nonlegendary creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield. It perpetually gains "Whenever this creature becomes the target of a spell or ability, draw a card. This ability triggers only once each turn." 2/2 |
| Disinformation Campaign | 1UB | Enchantment | When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card. Whenever you surveil, return Disinformation Campaign to its owner's hand. |
| Unified Will | 1U | Instant | Counter target spell if you control more creatures than that spell's controller. |
| Aurelia, the Law Above | 3RW | Legendary Creature — Angel | Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life. 4/4 |
| Deal Broker | 3 | Artifact Creature — Construct | Draft Deal Broker face up. Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in their card pool in exchange. You may accept any one offer. {T}: Draw a card, then discard a card. 2/3 |
| Magus of the Will | 2B | Creature — Human Wizard | {2}{B}, {T}, Exile Magus of the Will: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead. 3/3 |
| Showdown of the Skalds | 2RW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control. |