Card Codex

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17 May 2024: Card library updated.

Wrench

W · Artifact — Clue Equipment

Equipped creature gets +1/+1 and has vigilance and "{3}, {T}: Tap target creature." {2}, Sacrifice Wrench: Draw a card. Equip {2}

Similar cards

Color identity:
NameManaTypeText
Secretkeeper 3UCreature — Spirit As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying. 2/2
Sparkspitter 2RCreature — Elemental Spellshaper {R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental." 1/3
Oathsworn Giant 4WWCreature — Giant Soldier Vigilance Other creatures you control get +0/+2 and have vigilance. 3/4
A-Sand Augury 1USorcery — Adventure Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)
Deliberate 1UInstant Scry 2, then draw a card.
Introduction to Prophecy 3Sorcery — Lesson Scry 2, then draw a card.
Opt UInstant Scry 1. Draw a card.
Preordain USorcery Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sand Augury 1USorcery — Adventure Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)
Kerblam! Warehouse Plane — Kandoka Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Whenever chaos ensues, until your next turn, noncreature artifacts you control gain "{T}, Sacrifice this artifact: Flip a coin. If you win the flip, this artifact deals 3 damage to any target."
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