M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Undergrowth Recon | 1GG | Enchantment | At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped. |
| Sindbad | 1U | Creature — Human | {T}: Draw a card and reveal it. If it isn't a land card, discard it. 1/1 |
| Dreamscape Artist | 1U | Creature — Human Spellshaper | {2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle. 1/1 |
| Awakening | 2GG | Enchantment | At the beginning of each upkeep, untap all creatures and lands. |
| Seismic Monstrosaur | 4RR | Creature — Dinosaur | Trample {2}{R}, Sacrifice a land: Draw a card. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) 6/5 |
| Dúnedain Rangers | 3G | Creature — Human Ranger | Landfall — Whenever a land enters the battlefield under your control, if you don't control a Ring-bearer, the Ring tempts you. 4/4 |
| Hall of Storm Giants | Land | If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) | |
| Rewind | 2UU | Instant | Counter target spell. Untap up to four lands. |
| Shadow Prophecy | 2B | Instant | Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life. |
| Final Death | 4B | Instant | Exile target creature. |