Card Codex

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17 May 2024: Card library updated.

Wreak Havoc

2RG · Sorcery

This spell can't be countered. Destroy target artifact or land.

Similar cards

Color identity:
NameManaTypeText
Rise and Shine 1USorcery Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way. Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Cursed Totem 2Artifact Activated abilities of creatures can't be activated.
Platinum Angel 7Artifact Creature — Angel Flying You can't lose the game and your opponents can't win the game. 4/4
Gray Harbor Merfolk 1UCreature — Merfolk Rogue Gray Harbor Merfolk can't be blocked. Gray Harbor Merfolk gets +2/+0 as long as you control a commander that's a creature or planeswalker. 0/3
War Priest of Thune 1WCreature — Human Cleric When War Priest of Thune enters the battlefield, you may destroy target enchantment. 2/2
Consuming Ferocity 1REnchantment — Aura Enchant non-Wall creature Enchanted creature gets +1/+0. At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.
Universal Solvent 1Artifact {7}, {T}, Sacrifice Universal Solvent: Destroy target permanent.
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