M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Nullhide Ferox | 2GG | Creature — Beast | Hexproof You can't cast noncreature spells. {2}: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability. If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard. 6/6 |
| Skithiryx, the Blight Dragon | 3BB | Legendary Creature — Phyrexian Dragon Skeleton | Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {B}: Skithiryx, the Blight Dragon gains haste until end of turn. {B}{B}: Regenerate Skithiryx. 4/4 |
| Grand Master of Flowers | 2WW | Legendary Planeswalker — Bahamut | As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible. [+1]: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn. [+1]: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle. Loyalty 3 |
| Fang of Shigeki | G | Enchantment Creature — Snake Ninja | Deathtouch 1/1 |
| Archetype of Courage | 1WW | Enchantment Creature — Human Soldier | Creatures you control have first strike. Creatures your opponents control lose first strike and can't have or gain first strike. 2/2 |
| Kami of False Hope | W | Creature — Spirit | Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn. 1/1 |
| Over My Dead Bodies | 4BB | Enchantment | Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, and have undeathtouch. (If they would deal damage to a creature card, exile that creature card instead.) Creature cards in your graveyard have haste. |
| Phantom Centaur | 2GG | Creature — Centaur Spirit | Protection from black Phantom Centaur enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur. 2/0 |
| Fend Off | 1W | Instant | Prevent all combat damage that would be dealt by target creature this turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Quiet Disrepair | 1G | Enchantment — Aura | Enchant artifact or enchantment At the beginning of your upkeep, choose one — • Destroy enchanted permanent. • You gain 2 life. |