M:tG card similarity search
1R · Sorcery
Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Goblin War Party | 3R | Sorcery | Choose one — • Create three 1/1 red Goblin creature tokens. • Creatures you control get +1/+1 and gain haste until end of turn. Entwine {2}{R} (Choose both if you pay the entwine cost.) |
Emberhorn Minotaur | 3R | Creature — Minotaur Warrior | You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.) 4/3 |
Obeka, Brute Chronologist | 1UBR | Legendary Creature — Ogre Wizard | {T}: The player whose turn it is may end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) 3/4 |
Renegade Troops | 4R | Creature — Human Soldier | Haste 4/2 |
Rile | R | Sorcery | Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card. |
Goblin Fire Fiend | 3R | Creature — Goblin Berserker | Haste Goblin Fire Fiend must be blocked if able. {R}: Goblin Fire Fiend gets +1/+0 until end of turn. 1/1 |
Battlefield Promotion | 1W | Instant | Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. |
Midvast Protector | 3W | Creature — Human Wizard | When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. 2/3 |
Kessig Wolf Run | Land | {T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn. | |
Topan Ascetic | 2G | Creature — Human Monk | Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn. 2/2 |