M:tG card similarity search
3 · Artifact
At the beginning of each player's upkeep, that player mills a card.
Name | Mana | Type | Text |
---|---|---|---|
Rite of the Raging Storm | 3RR | Enchantment | Creatures named Lightning Rager can't attack you or planeswalkers you control. At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature." |
Shriekgeist | 1U | Creature — Spirit | Flying Whenever Shriekgeist deals combat damage to a player, that player mills two cards. 1/1 |
Chronobot | 2 | Artifact Creature — Construct | When Chronobot enters the battlefield, switch upkeep steps with target opponent for as long as it remains on the battlefield. (You take your upkeep on their turn, and they take their upkeep on your turn.) 2/2 |
Iceberg Cancrix | 1U | Snow Creature — Crab | Whenever another snow permanent enters the battlefield under your control, you may have target player mill two cards. 0/4 |
Trade Secrets | 1UU | Sorcery | Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose. |
Discordant Dirge | 3BB | Enchantment | At the beginning of your upkeep, you may put a verse counter on Discordant Dirge. {B}, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on Discordant Dirge. That player discards those cards. |
Helix Pinnacle | G | Enchantment | Shroud (This enchantment can't be the target of spells or abilities.) {X}: Put X tower counters on Helix Pinnacle. At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game. |
Ruin Crab | U | Creature — Crab | Landfall — Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) 0/3 |
Chance Encounter | 2RR | Enchantment | Whenever you win a coin flip, put a luck counter on Chance Encounter. At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game. |
Tempting Contract | 4 | Artifact | At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token. |