M:tG card similarity search
3RRR · Creature — Nightmare Dragon
Flying, trample When Worldgorger Dragon enters the battlefield, exile all other permanents you control. When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. 7/7
| Name | Mana | Type | Text |
|---|---|---|---|
| Predator's Strike | 1G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |
| Rush of Adrenaline | R | Instant | Target creature gets +2/+1 and gains trample until end of turn. |
| Staggering Size | 1G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |
| Tread Upon | 1G | Instant | Target creature gets +2/+2 and gains trample until end of turn. |
| Unnatural Predation | G | Instant | Target creature gets +1/+1 and gains trample until end of turn. |
| Wingmantle Chaplain | 3W | Creature — Human Cleric | Defender When Wingmantle Chaplain enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control. Whenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying. 0/3 |
| Sungrace Pegasus | 1W | Creature — Pegasus | Flying (This creature can't be blocked except by creatures with flying or reach.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/2 |
| Sibsig Host | 4B | Creature — Zombie | When Sibsig Host enters the battlefield, each player mills three cards. 2/6 |
| Kangee, Aerie Keeper | 2WU | Legendary Creature — Bird Wizard | Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.) Flying When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it. Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper. 2/2 |
| Avatar of Growth | 4GG | Creature — Elemental Avatar | This spell costs {1} less to cast for each opponent you have. Trample When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles. 4/4 |