Card Codex

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17 May 2024: Card library updated.

World at War

3RR · Sorcery

After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Similar cards

Color identity:
NameManaTypeText
Wall of Granite 2RCreature — Wall Defender (This creature can't attack.) 0/7
Wall of Heat 2RCreature — Wall Defender (This creature can't attack.) 2/6
Wall of Ice 2GCreature — Wall Defender (This creature can't attack.) 0/7
Wall of Mist 1UCreature — Wall Defender 0/5
Wall of Stone 1RRCreature — Wall Defender (This creature can't attack.) 0/8
Wall of Torches 1RCreature — Wall Defender (This creature can't attack.) 4/1
Wall of Wood GCreature — Wall Defender (This creature can't attack.) 0/3
Runeflare Trap 4RRInstant — Trap If an opponent drew three or more cards this turn, you may pay {R} rather than pay this spell's mana cost. Runeflare Trap deals damage to target player equal to the number of cards in that player's hand.
Legacy Weapon 7Legendary Artifact {W}{U}{B}{R}{G}: Exile target permanent. If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.
Molten Echoes 2RREnchantment As Molten Echoes enters the battlefield, choose a creature type. Whenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
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