M:tG card similarity search
1B · Creature — Mummy
As Working Stiff enters the battlefield, straighten your arms. When you bend an elbow, sacrifice Working Stiff. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Mons's Goblin Waiters | R | Creature — Goblin Waiter | Sacrifice a creature or land: Add {HR}. 1/1 |
| Metamorphic Alteration | 1U | Enchantment — Aura | Enchant creature As Metamorphic Alteration enters the battlefield, choose a creature. Enchanted creature is a copy of the chosen creature. |
| Quarry Beetle | 4G | Creature — Insect | When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield. 4/5 |
| Loyal Retainers | 2W | Creature — Human Advisor | Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared. 1/1 |
| Chittering Witch | 3B | Creature — Human Warlock | When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. 2/2 |
| Distract the Hydra | Sorcery | Each player may sacrifice a creature. Each player who sacrificed a creature this way chooses a Head and taps it. Each player who didn't sacrifice a creature loses 3 life. | |
| Rampaging Spiketail | 4BB | Creature — Dinosaur | When Rampaging Spiketail enters the battlefield, target creature you control gets +2/+0 and gains indestructible until end of turn. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) 5/6 |
| Flight Spellbomb | 1 | Artifact | {T}, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn. When Flight Spellbomb is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card. |
| Tar Fiend | 5B | Creature — Elemental | Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured. 4/4 |
| Noggle Hedge-Mage | 2U/R | Creature — Noggle Wizard | When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents. When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player or planeswalker. 2/2 |