M:tG card similarity search
1 · Artifact
Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Ambulatory Edifice | 2B | Artifact Creature — Phyrexian Construct | When Ambulatory Edifice enters the battlefield, you may pay 2 life. When you do, target creature gets -1/-1 until end of turn. 3/2 |
Kentaro, the Smiling Cat | 1W | Legendary Creature — Human Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value. 2/1 |
Vampire's Kiss | 1B | Sorcery | Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") |
Drana's Emissary | 1WB | Creature — Vampire Cleric Ally | Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. 2/2 |
Vermin Gorger | 1B | Creature — Vampire | {T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life. 2/2 |
Marauding Blight-Priest | 2B | Creature — Vampire Cleric | Whenever you gain life, each opponent loses 1 life. 3/2 |
Vampire Sovereign | 3BB | Creature — Vampire Noble | Flying When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life. 3/4 |
Eyes of the Watcher | 2U | Enchantment | Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Lightning Rift | 1R | Enchantment | Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to any target. |
Bloodsoaked Reveler | Creature — Vampire | At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {4}{B}: Each opponent loses 2 life and you gain 2 life. 3/3 |