Card Codex

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17 May 2024: Card library updated.

Wonder

3U · Creature — Incarnation

Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. 2/2

Similar cards

Color identity:
NameManaTypeText
Talons of Wildwood 1GEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) {2}{G}: Return Talons of Wildwood from your graveyard to your hand.
A-Ancestral Katana 1WArtifact — Equipment Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach Ancestral Katana to it. Equipped creature gets +2/+2 and has "This creature has first strike as long as it's attacking." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
A-Dwarfhold Champion 1WCreature — Dwarf Warrior Ward {1} As long as Dwarfhold Champion is equipped, it gets +0/+2. 3/1
Illusory Angel 2UCreature — Angel Illusion Cast this spell only if you've cast another spell this turn. Flying 4/4
Basri's Acolyte 2WWCreature — Cat Cleric Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control. 2/3
Voice of the Provinces 4WWCreature — Angel Flying When Voice of the Provinces enters the battlefield, create a 1/1 white Human creature token. 3/3
Lord of Change 6UCreature — Demon Flying, ward {3} Architect of Deception — When Lord of Change enters the battlefield, draw three cards. 6/6
Burst of Speed RSorcery Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.)
Skymark Roc 2WUCreature — Bird Flying Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand. 3/3
Whalebone Glider 2Artifact {2}, {T}: Target creature with power 3 or less gains flying until end of turn.
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