M:tG card similarity search
3G · Artifact — Equipment
When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it. Equipped creature gets +1/+1 and can't be blocked by more than one creature. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Boon Satyr | 1GG | Enchantment Creature — Satyr | Flash Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+2. 4/2 |
| Blanchwood Armor | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each Forest you control. |
| Tireless Provisioner | 2G | Creature — Elf Scout | Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 3/2 |
| Meloku the Clouded Mirror | 4U | Legendary Creature — Moonfolk Wizard | Flying {1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying. 2/4 |
| Wreak Havoc | 2RG | Sorcery | This spell can't be countered. Destroy target artifact or land. |
| Rashida Scalebane | 3WW | Legendary Creature — Human Soldier | {T}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power. 3/4 |
| Highspire Infusion | 1G | Instant | Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters). |
| Take Up Arms | 4W | Instant | Create three 1/1 white Warrior creature tokens. |
| Mantle of Webs | 1G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+3 and has reach. (It can block creatures with flying.) |
| Web | G | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.) |