Card Codex

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17 May 2024: Card library updated.

Wolf in _____ Clothing

3B · Creature — Wolf Guest

When this creature enters the battlefield, you may put a name sticker on it. When you do, up to X target creatures each get -1/-1 until end of turn, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.) 2/3

Similar cards

Color identity:
NameManaTypeText
Arek, False Goldwarden WBLegendary Creature — Human Cleric Starting intensity 0 Whenever another creature enters the battlefield under your control, cards you own named Arek, False Goldwarden intensify by 1. {3}{W}{B}, {T}, Sacrifice Arek, False Goldwarden: Target opponent loses X life and you gain X life, where X is Arek's intensity. 2/2
Rot Hulk 5BBCreature — Zombie Menace When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. 5/5
Wizards of the _____ 2UUCreature — Human Wizard Performer When this creature enters the battlefield, you may put a name sticker on it, then look at the top X cards of your library, where X is the number of unique vowels on that sticker. Put one of those cards into your hand and the rest on the bottom of your library in any order. (The vowels are A, E, I, O, U, and Y.) 3/1
Urabrask's Anointer 3RArtifact Creature — Phyrexian Wizard When Urabrask's Anointer enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them. 4/2
Follow Him XUUInstant — Adventure Investigate X times. (Then exile this card. You may cast the creature later from exile.)
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Thunder of Hooves 3RSorcery Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.
Ichor Explosion 5BBSorcery As an additional cost to cast this spell, sacrifice a creature. All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.
Aspect of Wolf 1GEnchantment — Aura Enchant creature Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Snowblind 3GEnchantment — Aura Enchant creature Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.
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