M:tG card similarity search
3B · Creature — Wolf Guest
When this creature enters the battlefield, you may put a name sticker on it. When you do, up to X target creatures each get -1/-1 until end of turn, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.) 2/3
Name | Mana | Type | Text |
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Burrog Befuddler | 1U | Creature — Frog Wizard | Flash When Burrog Befuddler enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn. 2/1 |
Drag to the Bottom | 2BB | Sorcery | Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control. |
Ubul Sar Gatekeepers | 3B | Creature — Zombie Soldier | When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. 2/4 |
Pyre-Sledge Arsonist | 2R | Creature — Viashino Shaman | {1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn. 2/2 |
Harsh Sustenance | 1WB | Instant | Harsh Sustenance deals X damage to any target and you gain X life, where X is the number of creatures you control. |
Faerie Duelist | 1U | Creature — Faerie Rogue | Flash Flying When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. 1/2 |
Unified Lunge | Sorcery | Unified Lunge deals X damage to each player, where X is the number of Heads on the battlefield. | |
Sparksmith | 1R | Creature — Goblin | {T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield. 1/1 |
Aether Meltdown | 1U | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature or Vehicle When Aether Meltdown enters the battlefield, you get {E}{E} (two energy counters). Enchanted creature gets -4/-0. |
Fleshformer | 2B | Creature — Human Wizard | {W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.) 2/2 |