Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Witching Well

U · Artifact

When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) {3}{U}, Sacrifice Witching Well: Draw two cards.

Similar cards

Color identity:
NameManaTypeText
Kutzil's Flanker 2WCreature — Cat Warrior Flash When Kutzil's Flanker enters the battlefield, choose one — • Put a +1/+1 counter on Kutzil's Flanker for each creature that left the battlefield under your control this turn. • You gain 2 life and scry 2. • Exile target player's graveyard. 3/1
Tel-Jilad Defiance 1GInstant Target creature gains protection from artifacts until end of turn. Draw a card.
Jungleborn Pioneer 2GCreature — Merfolk Scout When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.) 2/2
Voldaren Thrillseeker 2RCreature — Vampire Warrior Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) {1}, Sacrifice this creature: It deals damage equal to its power to any target. 1/1
Syndicate Messenger 3WCreature — Bird Flying Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 2/3
Laquatus's Disdain 1UInstant Counter target spell cast from a graveyard. Draw a card.
Frontline Sage 2UCreature — Human Wizard Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}, {T}: Draw a card, then discard a card. 0/1
Dune Mover 2Artifact Creature — Phyrexian Golem Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Dune Mover enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. 2/1
Yawgmoth, Thran Physician 2BBLegendary Creature — Human Cleric Protection from Humans Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/4
A-Find the Path 2GEnchantment — Aura Enchant land When Find the Path enters the battlefield, venture into the dungeon. Enchanted land has "{T}: Add two mana of any one color."
Page 457