M:tG card similarity search
· Land — Swamp
({T}: Add {B}.) Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.
| Name | Mana | Type | Text |
|---|---|---|---|
| Fblthp, Lost on the Range | 1UU | Legendary Creature — Homunculus | Ward {2} You may look at the top card of your library any time. The top card of your library has plot. The plot cost is equal to its mana cost. You may plot nonland cards from the top of your library. 1/1 |
| Coral Trickster | 1U | Creature — Merfolk Rogue | Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent. 2/1 |
| Fire Dragon | 6RRR | Creature — Dragon | Flying When Fire Dragon enters the battlefield, it deals damage to target creature equal to the number of Mountains you control. 6/6 |
| One Last Job | 2W | Sorcery | Spree (Choose one or more additional costs.) + {2} — Return target creature card from your graveyard to the battlefield. + {1} — Return target Mount or Vehicle card from your graveyard to the battlefield. + {1} — Return target Aura or Equipment card from your graveyard to the battlefield attached to a creature you control. |
| Nagging Thoughts | 1U | Sorcery | Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. Madness {1}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
| Thought Monitor | 6U | Artifact Creature — Construct | Affinity for artifacts Flying When Thought Monitor enters the battlefield, draw two cards. 2/2 |
| Silent Extraction | GU | Instant | Choose target spell. Counter that spell unless its controller pays {2}. Threshold — If seven or more cards are in your graveyard, seek a creature card with the same mana value as the chosen spell. |
| Serpent Warrior | 2B | Creature — Snake Warrior | When Serpent Warrior enters the battlefield, you lose 3 life. 3/3 |
| Duplicity | 3UU | Enchantment | When Duplicity enters the battlefield, exile the top five cards of your library face down. At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand. At the beginning of your end step, discard a card. When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard. |
| Avenging Angel | 3WW | Creature — Angel | Flying When Avenging Angel dies, you may put it on top of its owner's library. 3/3 |