M:tG card similarity search
· Land
{T}: Add {C}. {2}, {T}: Target commander gains lifelink until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Castle Sengir | Land | {T}: Add {C}. {1}, {T}: Add {B}. {2}, {T}: Add {U} or {R}. | |
| Koskun Keep | Land | {T}: Add {C}. {1}, {T}: Add {R}. {2}, {T}: Add {B} or {G}. | |
| Wizards' School | Land | {T}: Add {C}. {1}, {T}: Add {U}. {2}, {T}: Add {W} or {B}. | |
| Pixie Dust | 1U | Instant — Adventure | Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast the creature later from exile.) |
| Golden Hind | 1G | Creature — Elk | {T}: Add {G}. 2/1 |
| Witch Engine | 5B | Creature — Horror | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine. (Activate only as an instant.) 4/4 |
| Copper Myr | 2 | Artifact Creature — Myr | {T}: Add {G}. 1/1 |
| Gold Myr | 2 | Artifact Creature — Myr | {T}: Add {W}. 1/1 |
| Iron Myr | 2 | Artifact Creature — Myr | {T}: Add {R}. 1/1 |
| Leaden Myr | 2 | Artifact Creature — Myr | {T}: Add {B}. 1/1 |