M:tG card similarity search
3W · Creature — Unicorn Monger
{2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Wall of Opposition | 3RR | Creature — Wall | Defender (This creature can't attack.) {1}: Wall of Opposition gets +1/+0 until end of turn. 0/6 |
| Wall of Water | 1UU | Creature — Wall | Defender (This creature can't attack.) {U}: Wall of Water gets +1/+0 until end of turn. 0/5 |
| Alluring Siren | 1U | Creature — Siren | {T}: Target creature an opponent controls attacks you this turn if able. 1/1 |
| Colossal Heroics | 2G | Instant | Strive — This spell costs {1}{G} more to cast for each target beyond the first. Any number of target creatures each get +2/+2 until end of turn. Untap those creatures. |
| Pyrewild Shaman | 2R | Creature — Goblin Shaman | Bloodrush — {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn. Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand. 3/1 |
| Forgestoker Dragon | 4RR | Creature — Dragon | Flying {1}{R}: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate only if Forgestoker Dragon is attacking. 5/4 |
| Kraken's Eye | 2 | Artifact | Whenever a player casts a blue spell, you may gain 1 life. |
| Tandem Takedown | 1GG | Instant | Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle. |
| Malamet Brawler | 1G | Creature — Cat Warrior | Whenever Malamet Brawler attacks, target attacking creature gains trample until end of turn. 2/2 |
| Weed Strangle | 3BB | Sorcery | Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |